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PX Strategist – Pixel

Full-time - REF30697W

Job description

The Player Experience Strategist will be working conjointly with game productions and be a major actor in building the best, most innovative player experiences in the industry. This person will be the owner of the project’s player experience while working with a team of experts in establishing and executing their strategy.

Responsibilities

  • Build from the ground up and execute a player experience strategy from the conception phase in to live game operations, based on production team priorities, design pillars and PX objectives.
  • Drive the elaboration of high-impact, multi-data (game telemetry, survey, observation, etc.) player experience insights and maximize the use & reach of these findings.
  • Become a trusted ally in decision-making processes with production core team members & other important stakeholders.
  • Collaborate with other expertise teams such as Market Knowledge, Community Development and other expertise in building influential advanced insights.

Qualifications

  • Passionate about games and understanding players’ behaviours, wants and needs

  • solid experience and relevant achievements in conducting mixed method research studies and generating insights by triangulating multiple data sources
  • Have a solid knowledge of game development & game design
  • Be able to be the player’s advocate as well as deal with multiple and diverse stakeholders with various priorities, perceptions and interests
  • Focused on delivering results that yield actionable findings that meet and surpass industry standards in terms of industrial approach
  • collaborative team player who easily understands the benefits of working with other experts and playing on each other’s strengths to optimize efficiency and quality
  • Highly organized, capable of leading multiple studies and projects on operational subjects, while keeping the strategic objectives in sight in large team environments
  • Able to evolve in a complex ecosystem, adapting to standards and processes in place while continuing to improve and innovate them
  • Experience conducting research embedded on a game production or product team, ideally in the video game industry