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Graphic Team Lead

Full-time - REF20808P

Job description

As a Graphic Team Lead at Ubi MTL, you will support the Project Lead (CP)/ Production Manager (PM) in overseeing work quality and deadlines for your small team. You will help follow up on and validate the team’s work and coach team members while overseeing part of the development of the game (where necessary).

What you'll do

  • Create, prioritize, assign and regularly follow up on tasks and the advancement of your team’s work with regards to deliverables;
  • Represent your team;
  • Organize and lead team meetings;
  • Know the game’s story and gameplay (game design documents) and understand the technical/artistic constraints so as to be able to lead/coach your team;
  • Draft regular reports for the Project lead (CP)/ Production manager (PM) on the advancement of your team’s work and recommend corrective measures whenever necessary to meet project objectives;
  • Anticipate and recognize potential conflicts and recommend solutions to the Project lead (CP)/ Production manager (PM) for your team;
  • Be a mentor in terms of technical/artistic aspects for team members (where necessary);
  • Take part in performance assessments in collaboration with the Project lead (CP)/ Production Manager (PM);
  • Coordinate bug correction as it pertains to your team’s work;
  • Ensure that new employees integrate your team;
  • Help recruit new team members;
  • Carry out working unit-related tasks (depending on the size of the team you must supervise);
  • Carry out all other related tasks.

Qualifications

What you bring to the team

  • Experience in leading a graphic team;
  • Participation in at least one complete game production or equivalent;
  • Leadership;
  • Time and priority management for both yourself and your team;
  • Ability to assemble productive teams;
  • Good interpersonal and communication skills;
  • Resourcefulness in problem-solving;
  • Ability to delegate;
  • Stress and change management skills;
  • Managerial courage;
  • Sense of initiative;
  • Database knowledge an asset (JIRA, Perforce, etc.);
  • Knowledge of the technical constraints of real time, 3D engines and level editors;
  • Bilingualism

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.

What to send our way

  • Your CV, highlighting your education, experience, and skills
  • A portfolio of your best work (if applicable - attach images or send us a link to your personal website or online portfolio)

Additional informations

About us

Creating the unknown since 1997. At Ubisoft Montreal, we’re united by a common goal: to enrich players’ lives with original and memorable gaming experiences. We develop iconic franchises that engage millions around the world, like Assassin’s Creed, Far Cry, For Honor, Rainbow Six, Watch Dogs – and, well, we can’t disclose all our secrets just yet.

Our biggest strength is – and always will be – our people: the immensely talented team members surrounding, supporting, and producing the high-quality games that have made our studio what it is today.

When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection: an environment with a variety of voices, identities, backgrounds, experiences, and perspectives. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being. Here, our shared desire to dream big, take risks, and constantly improve contributes to the innovation and boundary-pushing that ultimately leads to our collective success.

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