18-25 years old
Academia is a series of programs and activities whose mission is to encourage the next generation of digital media experts by introducing and educating young people from age 12 to 25 years old to the video games trades and production methods through learning activities based on the age and education level of participants.
Academia’s programs and activities are based on the practice and understanding of professional realities related to the culture of innovation and entrepreneurship. They allow young people to learn the skills and abilities highly valued in the world of digital media and even to explore various aspects of this field by working under real video game production conditions.
Academia aims for excellence by encouraging students’ academic perseverance: it supports their career path and celebrates their achievements and successes. Its programs and activities are complementary to those offered by existing schools and academic institutions. They allow participants to use their creativity as well as their sense of innovation and leadership.
At the present time, there are four programs under the Academia banner: The Ubisoft Base Camp (12-15 years old), the Ubisoft Immersion Camp (15-18 years old), the Ubisoft Game Lab Competition (18-25 years old) and the Ubisoft Summer School (18-25 years old). Academia is a Ubisoft Montreal’s initiative managed the Human Resources Department.
In partnership with Autodesk and participating academic institutions, the Ubisoft Game Lab Competition gives teams of university students the opportunity to create a 3D game prototype with professional tools from the video game industry. Teams have to provide a game design document as well as a playable 3D game prototype representative of the final game. The Competition is credited by the participating academic institutions.
Winners of the Competition are invited to participate to the Ubisoft Summer School where students develop a video game from the winning prototype. The objective is to offer this opportunity to at least two students per academic institution participating in the Competition who have presented before jury, whether they are winners of the Competition or not, at the discretion of the Ubisoft Summer School’s producer.
The Ubisoft Game Lab Competition is for students aged between 18 and 25 years old registered to one of the participating universities and are at the end of their bachelor’s degree. Students register to the Competition directly with their academic institution which offers this credited activity in their program. They form a team of 4 to 8 students, which may include students registered to the Competition through other academic institutions.
Should university students at the end of their bachelor’s degree wish to take part in the Competition when their university does not participate in the Competition, they may ask a teacher willing to supervise of team of participants to contact the Academia team to submit an application for their university to the Ubisoft Game Lab Competition.
In anticipation of a possible participation to the Ubisoft Summer School, students have to make sure to have a valid work permit.
The playable 3D game prototype is developed in the participating universities.
October 30, 2012
End of the registration period to the Ubisoft Game Lab Competition for universities.
April 3 and 4, 2013
Sid Lee
Presentation of the playable 3D game prototypes before jury.
April 11, 2013
Sid Lee
Ubisoft Game Lab Competition Awards Gala.
ACFA Multimédia, Établissement d’Enseignement Supérieur Technique Privé (ISTDS)
Centre NAD
Champlain College of Vermont
Concordia University
École de Technologie Supérieure
École nationale du jeu et des médias interactifs numériques (ENJMIN)
École Polytechnique
HEC Montréal
McGill University
Université du Québec à Chicoutimi
Université du Québec en Abitibi-Témiscamingue
University of Ontario - Institute of Technology
University of Utah