The Ubisoft Game Lab Competition has a dual mission to encourage and reward academic perseverance, and foster tomorrow’s video game experts. Its content is complementary to the education offered by the universities with whom the studio collaborates.
The objective of the participating students is to deliver, in about 10 weeks, a playable, 3D video-game prototype that meets the theme, mandate and constraints imposed by a jury composed of Ubisoft Montréal professionals.
Teams may be multidisciplinary, inter-faculty or inter-university groups, in order to cover all trades necessary to the production of the required prototype.
During the Competition, every participating university will have Ubisoft Montréal mentors who will oversee its teams.
At the end of the Competition, the jury will reward the teams’ work in various categories: Design, Art, Programming, etc., and scholarships will be granted to winners.
RULES FOR PARTICIPATION
The Competition is for graduate or undergraduate (bachelor’s degree) students, regardless of their year of study. They must be registered as full-time students during the Winter 2015 semester at a university in Québec participating in the Competition.
Institutions and students must follow the Competition’s regulations and calendar given upon registration.
Universities that wish to register in the Competition and make it available to their students have until November 7, 2014 to contact us.
Students interested in participating will register with the teacher in charge designated by their university by December 12, 2014.
École de technologie supérieure (ÉTS)
Université de Montréal
Université de Sherbrooke
Université du Québec à Chicoutimi (UQAC)
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