Last Friday, we welcomed to the studio the Ubisoft Montreal scholarship recipients for the year 2016-2017. They were about a dozen students to adventure themselves into our offices and learn about the video game industry.
From École de technologie supérieure (ÉTS), Polytechnique Montréal, Concordia University, Université de Sherbrooke and McGill University, these engineering and computer science students were selected for the excellence of their academic records or for their work on resolving a technological challenge proposed by Ubisoft. Every year, Ubisoft Montreal awards $10,000 worth of bursaries to each of these institutions.
The students visited production floors, chatted with experienced video game professionals and concluded their day with a Happy Hour on the rooftop, where they met with recruiters and were later joined by employees trying to catch a bit of sunshine before summer ends.
Women in engineering
A distinct portion of the scholarships offered by the studio aim to highlight the excellence of women in engineering and encourage female students to choose science and technology as their future career. To this day, too little women choose to invest themselves professionally in the industry and it is an occasion for Ubisoft to invite them to consider that path when comes the time to display their talents in the business world.
Yawen Hou, a student at Polytechnique Montréal, is one of the laureates of this scholarship and does not hesitate to take her place in the world of video games, combining her creativity to a relentless intellectual rigour. Only female member of the Poly Games society, she duly takes part in game jams organized by many Montreal schools where she develops her strong interest in gameplay programming.
“I was going to be a doctor. Then I realized it’s a study field where I would just spend hours learning things by heart and I wanted to go much further than that.” She then switched her major to software engineering and confirms it ended up being a perfect match.
Much more than a stereotype
Dylan Andrianantenaina, a student at McGill University, just completed an internship at the studio in tool programming.
“I’m a pretty social person and I was scared I would not find people like me at Ubisoft. I like to go outside, play team sports and one might believe that it is not the type of person we would usually find in a video game company. Turns out there is not one lunch hour in my whole internship that my team and I did not go out, whether it was to play soccer, ping pong or just to enjoy time out together. It really was awesome”, he says as his last day at the studio is about to end.
Would he consider coming back one day?