Helix’ mission is to contribute to the improvement of cinematographic aspects of our games, and use the in-game content to produce linear and interactive content. The team focuses on the exploitation of game assets for the production of gameplay trailers and interactive television content. In addition, Helix ensures the execution of new initiatives: real-time compositing, TGF coproduction and the development of game-to-film/film-to-game tools and pipelines.
Ubiworkshop is Ubisoft Montreal’s transmedia division. Launched in 2010, this service aims at expanding the brands beyond video games. They have published the Assassin’s Creed Encyclopedia, dozens of comic books and novels, along with collectables and branded articles of clothing.
Launched in 2009, Uplay is an online game and interaction service aiming to unite all fans of Ubisoft brands, regardless of where they live. Uplay has over 25 million subscribers and offers online content for 20 Ubisoft games. Ubisoft is the only third-party developer to offer such a platform to its consumers.